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Meta Technical Artist, Avatars in Boston, Massachusetts


Meta’s Reality Labs is looking for a Technical Artist to join our avatars team. The avatars team creates and maintains the system that power our avatars used across our family of apps, including all of our Metaverse initiatives in VR/AR. As a Technical Artist working on tools and pipelines, you will have the opportunity to work closely with designers, engineers, and other technical artists to help bring characters to life. Characters who are part of our apps that are used by billions of users around the world.

Required Skills:

Technical Artist, Avatars Responsibilities:

  1. Create and maintain a wide array of existing workflows and tools

  2. Partner closely with art, engineering, user-experience, product management, and other teams to develop content in modern real-time environments

  3. Design, manage and maintain the content pipeline from asset creation through deployment

  4. Quickly innovate and solve issues with cross-functional teams

  5. Ability to collaborate and iterate based on the team's evolving needs

Minimum Qualifications:

Minimum Qualifications:

  1. Experience collaborating on multi-disciplinary teams

  2. Experience with Python and PySide/PyQt

  3. Familiarity with DCC tools such as Maya, Blender or Houdini

  4. Experience with real time asset implementation and optimization techniques

  5. Experience communicating across team members including engineers, artists and production staff

  6. Experience in game development, film or the tech industry operating as a Technical Artist

  7. Experience building tools, plug-ins and designing workflows for content production

Preferred Qualifications:

Preferred Qualifications:

  1. Knowledge of emerging technologies

  2. Experience developing plugins for industry-standard 3D software

  3. VR/AR experience

  4. Experience with open source projects such as USD

  5. Comprehensive understanding of how to build content for real time performance

  6. Extensive content development experience, including shipped AAA games

  7. Maya experience including the C++ API

Public Compensation:

$152,000/year to $212,000/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. We may use your information to maintain the safety and security of Meta, its employees, and others as required or permitted by law. You may view Meta's Pay Transparency Policy, Equal Employment Opportunity is the Law notice, and Notice to Applicants for Employment and Employees by clicking on their corresponding links. Additionally, Meta participates in the E-Verify program in certain locations, as required by law